#include "application.h"
#include "neopixel/neopixel.h"
SYSTEM_MODE(AUTOMATIC);
// IMPORTANT: Set pixel COUNT, PIN and TYPE
#define PIXEL_PIN A5
#define PIXEL_COUNT 11
#define PIXEL_TYPE WS2812B
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, PIXEL_TYPE);
int show = 0;
int flash = 0;
void setup()
{
strip.begin();
strip.show(); // Initialize all pixels to 'off'
Spark.function("led",ledToggle);
}
void loop()
{
switch (show) {
case 0: // your hand is nowhere near the sensor
off();
break;
case 1: // your hand is on the sensor
rainbow(30);
break;
case 2: // your hand is close to the sensor
theaterChaseRainbow(700);
break;
case 3: // your hand is a few inches from the sensor
purple();
break;
}
delay(1); // delay in between reads for stability
}
int ledToggle(String command) {
if (command=="off") {
show = 0;
return 0;
} else if (command=="on"){
show = 1;
return 1;
} else if (command=="chase"){
show = 2;
return 2;
} else if (command=="purple"){
show = 3;
return 3;
} else if (command.indexOf("today") & command.indexOf("wind")){
int firstComma = command.indexOf(',');
int secondComma = command.indexOf(',', firstComma + 1 );
purple();
}
delay(1); // delay in between reads for stability
}
void rainbow(uint8_t wait) {
uint16_t i, j;
for(j=0; j<256; j++) {
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / (strip.numPixels()/3))+j) & 255));
}
strip.show();
delay(wait);
}
//if (flash == 1){
// flash=0;
//} else {
// flash++;
// }
}
void purple() {
uint16_t i;
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, strip.Color(100,0,100));
}
strip.show();
}
void off() {
uint16_t i;
for(i=0; i<strip.numPixels(); i++) {
strip.setPixelColor(i, strip.Color(0,0,0));
}
strip.show();
}
//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
for (int q=0; q < 2; q++) {
for (int i=0; i < strip.numPixels(); i=i+2) {
strip.setPixelColor(i+q, Wheel( ((i * 256 / (strip.numPixels()/2))+j) % 255)); //turn every third pixel on
}
strip.show();
delay(wait);
for (int i=0; i < strip.numPixels(); i=i+2) {
strip.setPixelColor(i+q, 0); //turn every third pixel off
}
}
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
if(WheelPos < 85) {
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
} else if(WheelPos < 170) {
WheelPos -= 85;
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
} else {
WheelPos -= 170;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
}
